How to Meet Goals for the New Year

How to Meet Goals for the New Year

Last week I discussed setting goals, this week we’re talking about how to actually meet them. The truth is, that while important, setting goals is the easy part. It takes at most a couple of hours to map out your goals, but meeting them requires daily attention and will, and that’s tough. Here’s some tips to get you started.

Get Things Done Early

Okay, I admit this one is a little groan inducing. There’s definitely a wing of the ‘productivity world’ that fetishizes getting up at 4am and getting all your work done before noon. But when I say ‘early’, I don’t mean 4am. I mean trying to do your most important task first, as soon as possible, as early as you can.

Most days all you really need to do is one important thing. If you can get that out of the way before anything else, you have already succeeded. If you want to be a novelist get up at 6am and write for an hour before work. If you can’t get up early because the kids need to get to school, or your work begins at 6am, write the second you clock out. I stay at my desk at work and write for an hour before I go home and have dinner.

Willpower is a limited resource, it drains from the second you get up in the morning so make sure you spend it on what matters. This is especially true if you’re starting a new habit. You’re going to face a lot of resistance at first.

So, pick one task, and one task only, and make yourself do it as early as you possibly can. I know this sounds stupidly simple. But in practice it can be extremely difficult. We tend to procrastinate and the thing we push off the most is the thing that is often the most important. We do this because with importance comes weight, anxiety and pressure. Wake up and it get it out of the way before all that pressure can build.

Consistency is Best

Getting up at 6am and writing for an hour might sound realistic on paper, but there’s going to be that Monday were you stayed up too late last night binging Narcos on Netflix because you were depressed the weekend was over and didn’t want to go back to work; that Monday is going to suck and when you first start you’re going to have a lot of those Mondays.

The important thing here is not to go back to bed and try again on Tuesday, it’s to get up. Yes, that’s going to be hard, yes, anything you write is probably going to be awful, and yes, you almost assuredly aren’t going to write for a full hour. But that’s okay. The most important thing is that you consistently get up and try. If the idea of an hour is too intimidating that day, tell yourself you only have to do twenty minutes. If you’re worried about quality, give yourself permission to suck, just do it.

Goals are not met by crushing it one day a week and sleeping in all the others. They are met by consistently doing a little every day. Some days are going to be a wash, but that’s fine, if you got up and write, then you succeed, even if you’re just deleting it all the next day. You learned something, you strengthened a habit, you earned yourself a gold star.

Track Your Progress

When I say ‘earned a gold star’ I mean that literally (or, kind of literally? The word ‘literally’ has been in a weird place for a while now.) Rewarding yourself for completing a task is an important part of building a habit. And tracking tasks can help you set more realistic goals and modify goals you’ve already set.

I keep a white board where I give myself a tally for every day I write for an hour or for every query letter I send or even for every blog post I write. I then feed all my tracked goals into a spreadsheet, so I can figure out how much I’ve progressed or where I need to improve. The tallies also have the added benefit of acting as a reward. I feel a rush of dopamine every time I put up a mark on the board.

Tracking your goals helps build momentum and rewards can keep that momentum going. Pick rewards that are manageable or that will link the habit in your mind. Maybe you write in café every morning and the reward is a cup of coffee. Maybe you can only listen to your favorite podcast while on the elliptical at the gym. Think of small, pleasurable things that you can often repeat.

The end goal is to create good habits, habits are the building blocks that goals are constructed out of. They assure that you keep going without having to put in much will or thought. I’ll discuss habits in greater detail in my next post, for now pick that one important thing and get started!

How to set Goals for the New Year

How to set Goals for the New Year

January is the beginning of a new year, a time for renewals and resolutions. I find this period to be extremely cathartic. For the last five years, I’ve spent every January 1st reflecting on the previous year and setting goals for the new one. If you don’t set yearly goals, it’s not too late and it can really help you push forward with your writing, weight loss or anything else you’re looking to accomplish. Here some tips to help you start.

Pick the Right Goal

Goal setting is tough. Most people have a general idea of what they want: more money, a romantic partner, a three-book deal (Yes, please!). But it can be hard to deconstruct these general desires into achievable goals. A goal should be something you can track and something that can be broken down into further steps and due dates. Getting a new job, is a good example. You don’t have the ultimate say in being hired somewhere, but you can plot ways that can improve your odds or output like apply to five jobs a week, or go for a certificate, or go to a conference to do some networking.

It’s important to pick something that is achievable, but not easy. Losing five pounds in a year is doable, losing fifty might be unrealistic. You want something in between, something that feels slightly out of reach. This is a ‘Stretch Goal’. A Stretch Goal is a goal that while, not impossible, feels unlikely. It requires dedication to meet and creates just the right amount of pressure to force you to think creatively.

My stretch goal this year is to write a new novel draft in six months. I have never completed a draft in less than nine months. This goal forces me to reevaluate my novel process, maybe do an outline first, or pick a smaller project (100,000 rather 200,000 words) or find a more consistent writing schedule.

Steps and Due Dates

Once you have your goal it’s important break down the steps you need to complete in order to achieve your goal. For example, another goal I have is to get Ghets published. In order to do that, I need to find a literary agent. A literary agent will want a query letter and a summary, so I’ll need to write those. They’ll also want a trimmed and edited draft, so I better make sure I finish entering my line edits first.

Once I have all the steps needed to complete a goal, I’ll assign a due dates. I do this by breaking the year into quarters and see what I need to accomplish by the end of each quarter to achieve the goal by the end of the year. I then focus on this first quarter and I get more granular. I figure out what I need to have done this month to meet my quarter goal and then what I need to have done this week to meet my month goal. Personally, I like to get so granular that I have a set of daily tasks that I can do each day to move forward on my goals like enter twenty pages of line edits or write two thousand words a day.

You don’t need to go as specific as I do, but it’s important to set markers and due dates. Goals should be fluid, you’re going to mess up or life is going to get in the way and it’s good to have points where you can sit down and reevaluate, see what you need to do or cut in order to stay on target. I use the months and quarters for this. If at the end of the month I’m lagging because something is taking too long to achieve, or I had to move or whatever, I modify my steps and adjust the quarter goals, so I can still meet my year goals.

If you’re looking for a tool to use, try trello. It’s free and it’s easy to make lists, categorize tasks and see it all in one big board.

Don’t Put it Off

Planning goals feels good. Plotting and a declaring a major life achievement can make you feel like you’ve already done it. You’ve written the equation and now time will answer it for you. Or maybe the opposite, writing all that down made you realize how daunting a task this really is, and you feel like you’ll never get it done. I often feel both those things at the same time (I know, right?).

That’s why it’s important to start immediately, don’t put it off, grab that momentum and start working. It’s thrilling to take things off your to-do list, that’s why I like goals that can be broken down into daily chunks like exercise for twenty minutes or research for an hour. I keep a white board where I track my daily completed tasks. It’s nerdy, but I feel a pinch of happiness each time I add a tally and it helps me push forward to the next one.

I hope you found this helpful, next week I’ll have a post on maintaining goals and building habits. Until then, start setting some goals!

The Problem of Progression

The Problem of Progression

Publication; that is the elusive goal that I, and many other writers on this site, are after. We envision it as finish line, a medal we can wear that says ‘Author’. If you’re published you’ve made it, you’ve moved from dreamer to doer, amateur to professional. Lay people out in the world will take you seriously, you’re not just that guy at the party ‘working on his novel,’ you’re legitimate.

I know thinking that way is a trap, but it’s one that I often fall into. There are so few tangible bench marks in writing that publication becomes alluring. A clear sign that you are doing something right; that you’ve progressed. Often in my day to day writing I can’t tell if I’m getting better, if I’m challenging myself enough, if I’m too afraid to share my work, if I’m really ‘moving forward’ or what that even means.

We like the idea of progression, that one step leads to another. It’s one of the reason RPGs are so fun, you level up, you have real rewards for your experience. The stories we hear about success follow that same linear structure and when we look back on our own success we often organize our history into a clear path of progression.

But that path is never clear. It’s marked by failure, experimentation, stalling and hurdling leaps. You don’t move forward as often as you move in an angle, you’re footing never certain until it is, the demarcation lines of success only visible when you turn around, what’s head is nothing but fog.

I’m at a point in my writing that I know that I’m not a beginner and I know I’m not an expert. I would love to be intermediate, but I have suspicion that I’m several style books behind that (seriously, I’m in dire need of regular line editing). I’ve been writing consistently for close to ten years, mostly creative work, mostly creative work that no one’s read.

When I started writing, the path forward was easy to see and the goals tangible: write a short story, write a novella, write a novel, edit a novel. Writing advice was easier to find or at least more relevant. There’s a lot advice out there about ‘finding time to write’, hell I’ve got some if anyone wants to hear it, but I’ve found the time and done a fair bit of writing and now I’m not sure the way forward. The more I learn about writing, the less I seem to know.

When everything is murky like this it’s best to get out of your own head. Talk to someone who knows you. I have a friend who is a creative too. He’s read my work and we bounced ideas around together. He was able to explain how arriving at the murky part of my goal meant that I had gone farther than before. I’ve progressed to a point where I have no real experience to base it on and need to do some experimentation. I need to prod different avenues, I need to fail a little and find out what works and what doesn’t. The unknown can be exciting; an opportunity.

If you don’t have a friend, you have yourself. Tell yourself your story, look back, see the points where you’ve done well and how they’ve led you to this moment. Remember the missteps, the rejections, the work you’ve abandoned. They are part of the path, they’re not so much dead ends as circular steps, spinning you around and leading you forward. When facing the fog, pick a direction, any direction, work out the steps to it and start moving. You’ll find that you stumble and slide and maybe it’s not worth going there, but at the very least it will eliminate a heading.

Writing is art and art isn’t neat. It can be hard to define. It can be nebulous and therefore it’s success can feel that way too. Embrace it. It’s okay to get lost for a little bit, if you keep trying different ways to move forward, you’ll eventually improve. Don’t focus on one goal other than to be better, to grow, to learn more. Or at least, that’s what I’m going to try. I’ll let you know when I find my way out of the fog.

The Persona Paradox

The Persona Paradox

When Persona 5 was released at the start of the month I wasn’t going to buy it. Despite waiting nearly ten years for it, and that the fact that Persona 4, was one of my all time favorite games, (seriously, I bought a PS-Vita just to play the best version of it, ‘Persona 4 Golden’) I was supposed to hold off. I was in the middle of another excellent game, ‘Legend of Zelda Breath of the Wilds‘, and I needed to finish a novel draft that had already gone on for far too long (more on that in another post). I didn’t have the time to get sucked into a game that would last over a hundred hours.

And yet, on Persona 5’s very release date, I made the snap decision to stop at Best Buy on my way home and pick it up. I’m about fifty hours in and only about halfway through the story. I’ve played it every evening after work and have sacrificed whole weekends to it. I can’t stop, which I find both understandable and utterly bizarre, because at its core Persona 5 is a game all about time management.

In Persona 5 you’re a teenager who is sent to live in Tokyo on prohibition after being falsely accused of a crime. There the player character finds that he can travel to another dimension known as ‘The Metaverse’ where he gets some dope threads and starts stealing the ‘hearts’ of corrupt adults to make them confess their crimes. It’s a game full of teenage rebellion, coming of age stories, young love, talking cats, virtual tourism and the slickest menus and smoothest background music you can find. The last two are vitally important because you spend a lot of time in those menus planning your day.

Unlike most RPGs were the progression of time might exist only to change the scenery from night to day, Persona 5 has a friggin calendar. Each morning the date is prominently displayed by a slick cartoon knife throw. You start the day going to class and then get the afternoon off to run dungeons, work part time jobs or hang out with friends, with a similar free time existing in the evening. Each dungeon must to be completed by a certain date, and if you don’t pull it off, well it’s game over. In Persona, if you fail at time management you die.

This emphasis on making smart choices with your time is a paradox, because Persona 5 is a massive time commitment. The game is a dialogue heavy experience that takes over a hundred hours to complete a single play through. And to get the entire story, boosting all your stats and social links, you must beat Persona 5 multiple times. Accomplishing that would cost you hundreds of afternoons and evenings, the very resources that Persona 5 teaches you are precious and shouldn’t be wasted.

Thus Persona 5 rewards me for being smart with my time in game and yet it costs me a ton of my real-life time. I first discovered this paradox back in Persona 4 when I skipped the gym to play more Persona 4, but told my character in game to work out, in order to improve his ‘guts’ stat. I gained a point in the game and lost one in real life. I was shocked, and yet I kept playing.

Despite my surprise Persona is hardly the first game where I’ve bumped into similar paradoxes. RPGs are my favorite video games, but they’re a genre that require a lot of time and even some work. Things like grinding and sorting through gazillion pieces of equipment aren’t actually fun, but you do them to bump up stats and get the best stuff. Back in high school my mom always found it infuriating that I could be so thorough planning out a massive game and yet never had my homework done on time. It was all because of the Persona Paradox.

For instance one of the many tasks you can do in Persona 5 is laundry. Laundry takes up one of the game’s afternoon or evening slots (just like in real life). I can now say that in one of my favorite games, you do laundry. How does Persona 5 make something like laundry compelling?

There’s a lot of answers to this, some are obvious, in Persona 5 laundry takes a game ‘afternoon’ which is like 15 seconds. There’s a scene where my character sits down stares at the laundry machine and my adorable talking cat says something cute and it’s over. Laundry only cost me about two pushes of a button. In real life it takes more time and effort. There’s also the rewards.

In Persona 5 if I do laundry I get new, better equipment. In the real world, the same clothes I already own are now clean, it’s just not the same. And that’s true for all of Persona 5’s daily activities. In Persona 5 if I spend my afternoon working at the flower shop I gain both money and also a sat boost to my ‘kindness’. If I spend the evening playing Shogi with my friend I move our relationship forward and get a stat boost to my ‘knowledge’.

Certain apps and TED talks have suggested we can ‘gamify’ life. Take the rewards and habit loops that are so addictive in games and recreate them in the real world. You get points and experience for doing chores, you can level up. If I make it to level ten blogger maybe I’ll earn a follower, that sort of thing. I see the allure of this thinking, but real life is a lot messier than video games.

Take the stats I keep on mentioning. In Persona 5, like in many games, you can increase stats by doing repetitive tasks. This is kind of like real life. If I get up every morning to run, I’ll get better at running over time and be able to go farther and faster. But my path forward is not a straight video game experience bar. I don’t know exactly how many runs I’ll need to progress to a new level as runner and no video game randomly injures me when I push too hard. I could strain myself and that might cost me some of my gains. And running is pretty clean example, what about some of more the abstract persona stats? What repetitive tasks make you kinder or more charming? How do know you’ve progressed in those areas?

The social links of Persona would be even harder to quantify. In the Persona games you gain more experience, neat tricks and occasional stat boosts by hanging out with different characters. These characters are your friends, but also maybe your teacher, or guardian, or that shady guy at the gun store that asked you to ‘hold something’ for him when the cops came calling. On top of being rewarded levels for hanging out with people you’re also rewarded with insight into their lives and get little story arcs that are fun and touching. Progress these far enough and you might even get yourself a girlfriend (every girl in the game is kinda into the player character, which yeah, that ain’t like real life.)

In real life how do I know I’m progressing in levels with a friend or colleague? If I hang out with my friend Pete I’m not going to get a neat little story every time like in Persona. Sometimes we’re just going to watch a movie or argue about politics. Some people you’ll never gain intimate insights to regardless of how often you hang out with them. There’s also no toxic relationships in persona.

And since Persona 3 they removed the very real world mechanic where if you didn’t regularly hang out with a social link, then that link would start to deteriorate and you could even be demoted levels with them. From real life experience I can tell you that if I start hanging out with a girl then ignore her for weeks on end to break into cognitive palaces, play with my talking cat or rent dvds to increase my ‘proficiency’, she won’t become my girlfriend when I decide I have time to get back to her. I’d be lucky if she even responded to my texts at all. (Side note; Persona 5 taught me that renting DVDs is apparently still a thing in Japan).

And yet, I can’t let the Persona fantasy go. It is so tantalizing close to real life. Sure, I can’t be a dashing phantom thief with great hair, but hanging out with my friends, volunteering to help local politicians, and reading to increase my knowledge? I can do those things. I can look at my afternoons and evenings as chances to expand my relationships and experiences. Time management can be fun and engrossing. I can even get a girlfriend! Or I can play Persona 5 where all that is as easy as pressing a button. Maybe that’s the true allure of the Persona Paradox, that the fulfilling exciting life you always wanted is there for you, and all it will cost you is your time.